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Friday 22 February 2013

Monks Warlock

Monks In order to further discourage players to use a consistent day strike, consistent day strike, vibration soul to lead this cycle, consistent day strike, mana cost increased from 6% to 8%, and practice makes perfect mana recovery increased from 2% to 4%, Equipment Glyph the vibration soul cited after the mana cost increased to 16%, so the monks will reduce the a consistent day strike, consistent day strike, vibration soul cited this cycle dependence. We also let soothe the fog generated more consistently infuriating (to avoid the long face black), and increases the risk of infuriating the. Death Knight The blood worms value of life is reduced to 15% (down from 18%), to restore the value of life is reduced to 25% from 30%. Before the buff too large square (5.1, or very buff). Warlock We do not intend to modify the two ash bug Shadowburn kill target. This is a bug, and our previous fixes, but Panda mystery on the line after the emergence of a kind of situation, and we feel that it does not produce a lot of balance problems. For this case, we think just let it so be it. Master Although we have expressed satisfaction with the Master needs more frequently cast in PVP, but we also think we Frostbolt buff too far. We intend to change it back before changes Frostbolt or debuff to improve the injury. We have reduced the base damage of Frostbolt as a balance, but there should be no change in the case of stratified. Frostbolt damage done increased by 32%, down from 52%; improve subsequent Frostbolt damage but no longer.

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